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Page Load Speed

How fast your page renders for visitors — measured by metrics like Largest Contentful Paint (LCP) and Time to First Byte (TTFB).

Why it moves money

Slow pages lose money in two ways:

1. Higher bounce rate — every second past 2 drops conversion by 7–12%.
2. Worse SEO ranking — Core Web Vitals are a ranking factor.

Google studies across millions of sites show sites loading in under 2.5 seconds have 2–3× the conversion rate of sites loading in 5+ seconds.

The metrics that matter in 2026

LCP (Largest Contentful Paint) — time until the biggest visible element (usually the hero image or headline) is rendered. Target: under 2.5 seconds.

CLS (Cumulative Layout Shift) — how much the page visually jumps during load. Target: under 0.1.

TBT (Total Blocking Time) — how long JavaScript blocks the browser from responding. Target: under 200ms.

INP (Interaction to Next Paint) — response time to clicks/taps. Target: under 200ms.

Run any page through PageSpeed Insights (free, from Google) to see these measured.

The 5 things that usually make sites slow

1. Unoptimized hero images — a 2MB JPEG is 20× bigger than a 100KB WebP. Always serve modern formats.

2. Render-blocking CSS/JS — scripts in the <head> that aren't deferred block the whole page.

3. Third-party scripts — analytics, chat widgets, A/B testing tools. Each one adds 100–500ms.

4. Uncached web fonts — loading 5 font weights from Google Fonts blocks text rendering.

5. Large JavaScript bundles — especially on frameworks like React without code splitting.

Fixing just the first two can take a 5-second site down to 2 seconds.

Related terms

Put it into practice.

PageStrike generates the whole thing — headline, CTA, hero, proof section — in about 2 minutes. You'll never have to write a hero section from scratch again.

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